This product is a pre-order: Estimated shipping date January 18th, 2023.
Introducing The Silly SEL Card Game: Unleash the Fun, Learning, and Laughter!
🌟 Age-Appropriate Learning: Designed for ages 4 and up, The Silly SEL Card Game is your ultimate tool for classroom engagement and beyond. Whether you're an educator, parent, or simply want to foster enriching discussions, this game is the perfect addition to your toolkit.
🎉 Fun with a Purpose: Learning about Social Emotional topics has never been this entertaining! Our game combines the magic of hilarious voices with thought-provoking discussion questions. Get ready for belly laughs and insightful conversations as you turn over a silly voice card and pair it with a discussion card.
🌈 Colourful Engagement: The Silly SEL Card Game is a vibrant burst of color and excitement. Its eye-catching design and engaging game play make it a standout addition to any learning environment. With every card flip, your children or students will be captivated by the world of emotions, positive behaviours, social skills, and conversational skills.
🚀 From the Creators of the immensely popular Your Teacher's Pet Creature: Trust in the pedigree of educational excellence, ensuring quality and reliability that you can count on.
🔥 Why Choose The Silly SEL Card Game?
Promotes Emotional Regulation: Teach children the power of managing their emotions effectively.
Encourages Positive Behaviors: Reinforce good conduct and empathy.
Fosters Social Skills: Help kids build essential interpersonal skills.
Sparks Conversational Skills: Stimulate meaningful dialogues and discussions.
🌟 Elevate your teaching, parenting, or playtime with the Silly SEL Card Game. It's more than just a game; it's an educational journey filled with laughter, growth, and connections.
Don't miss out on the opportunity to make learning about emotions fun and engaging. Grab your Silly SEL Card Game today and watch the fun unfold right before your eyes!
x1 Hardcover Classroom Management Book
x1 Pet Creature Plush Toy (Blue)
Book Size: Approx. 24.5cm x 25.5cm
Plush Size: Tuft to Foot approx. 28cm
30 DAY CHANGE OF MIND GUARANTEE
We are extremely confident that you will love Your Teacher’s Pet Creature, however, if you don’t find your new cuddly pet creature to be suitable, we do offer a 30-day returns policy, no questions asked. Full T&C's here.
WHAT AGE GROUP DO YOU RECOMMEND YOUR TEACHER'S PET CREATURE FOR?
We recommend it for children ages 3-9, usually kindy through to grade 4. We have had educators use it successfully up to grade 6.
WHAT BEHAVIOUR MANAGEMENT THEORIES IS YOUR TEACHER'S PET CREATURE BASED ON
Your Teacher’s Pet Creature was created with some of the leading theories in classroom behaviour management in mind, however we have left it broad enough to fit in with most behaviour theories that encourage positive behaviours, and setting clear expectations.
IS YOUR TEACHER'S PET CREATURE COMPATIBLE WITH MY EXISTING CLASSROOM MANAGEMENT SYSTEM OR BEHAVIOUR MANAGEMENT PLAN?
We've created Your Teacher's Pet Creature to be compatible with any behaviour management systems that support encouraging positive behaviours. Systems such as CHAMPS, SWPBS and all other PBS classroom management systems will be compatible.
HOW DO YOU KNOW IT’S AN EFFECTIVE CLASSROOM MANAGEMENT TECHNIQUE?
Your Teacher's Pet Creature has been used in thousands of classrooms across the world to introduce class expectations and procedures. The feedback from teachers has been outstandingly positive, particularly when combined with our classroom posters, and whole class rewards resources.
IS THIS A GOOD BEHAVIOUR MANAGEMENT STRATEGY FOR NEW TEACHERS?
Absolutely! We get amazing from feedback from new teachers who have used Your Teacher's Pet Creature to implement their classroom management plan. What better way to meet your new students than to bring your exciting new class pet with you?
From the creators of the renowned Your Teacher's Pet Creature, you can rely on the Silly SEL Card Game for its exceptional quality and proven educational value. It's a colourful, engaging, and dynamic tool that ensures children not only learn but also enjoy the process, making it an essential addition to any learning environment.